Solo dev coding and gaming since the C64. More than 25 years of professional developer experience on Linux and Windows with C/C++/C#. Currently targeting Godot engine games.
My first game is The Island, a small 3rd person zombie shooter. I also recently released Operation Basic Inferno, an isometric 3rd-person shooter. As unimpressive as they are, I'm proud of both games.
This last game was far more difficult to create. It took longer and I lost focus, life got in the way, and I considered scrapping the whole thing. But then I came back to it, cut the scope, and ended up liking the end result. It was good experience managing a longer release cycle under less than ideal circumstances.